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Carbon Filter

Type

_images/carbon_relationship.png

Relationship node (SOP and DOP).

Description

This node defines collision filter pairs between Carbon Collider, Carbon Morph, Carbon Cloth, Carbon Tetra, Carbon Rigid Body, Carbon Rigid Body Array, Carbon Plumage, or Carbon N-Lattice objects.

The two objects of each pair defined by the Carbon Filter won’t collide with each other during the simulation.

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A Carbon Filter between two spherical cloth objects.

Note

If both objects are a Carbon Collider node, the filter will act as a Collision Analysis filter.

Inputs

Input #1: objects

All objects referenced by this relationship must also be connected to this input through a Houdini Merge node for the Carbon Filter node to operate within the Carbon Simulation it is connected to.

Parameters

Activation activation

Enable this relationship. Use 0 to disable, any other value to enable.


Filter Pairs

First Object first

The First Object of the collision filter pair.

The First Object can either be a Carbon Collider, a Carbon Morph, a Carbon Cloth, a Carbon Tetra, a Carbon Rigid Body, a Carbon Rigid Body Array, a Carbon Plumage, or a Carbon N-Lattice node.

Filter Count count

The number of filter pairs generated from this node using the specified First Object.

Second Object second#

The Second Object of the collision filter pair.

The Second Object can either be a Carbon Collider, a Carbon Morph, a Carbon Cloth, a Carbon Tetra, a Carbon Rigid Body, a Carbon Rigid Body Array, a Carbon Plumage, or a Carbon N-Lattice node.